![]() ![]() When I went to college, in my freshman year I met John, one of the other founders, and he was in one of my computer science classes. In short, this article serves as a guide to PopCap's way of thinking about and developing games.īrian, could we talk about your background before PopCap?īF: Sure. You'll also find out more about the process and priorities of the hugely successful company. You'll learn how those convictions shaped the way the company operates today. What you'll find here is a candid look into how two of the company's founders viewed the casual games market at its inception, how that informed their decisions when founding the company. Recently Gamasutra had a chance to talk to founders Brian Fiete and Jason Kapalka - John Vechey was traveling and unavailable - about the circumstances around the company's founding and its last 10 years of operation. ![]()
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